public interface ChildAnchor
An anchor is what specifics the position of a shape within a client object or within another containing shape.
(锚点的通用接口。锚是指定形状在客户端对象内或另一个包含形状内的位置。)Modifier and Type | Method and Description |
---|---|
int |
getDx1() |
int |
getDx2() |
int |
getDy1() |
int |
getDy2() |
void |
setDx1(int dx1) |
void |
setDx2(int dx2) |
void |
setDy1(int dy1) |
void |
setDy2(int dy2) |
int getDx1()
void setDx1(int dx1)
dx1
- x coordinate of the left up corner
(dx1 - 左上角的 x 坐标)
int getDy1()
void setDy1(int dy1)
dy1
- y coordinate of the left up corner
(dy1 - 左上角的 y 坐标)
int getDy2()
void setDy2(int dy2)
dy2
- y coordinate of the right down corner
(dy2 - 右下角的 y 坐标)
int getDx2()
void setDx2(int dx2)
dx2
- x coordinate of the right down corner
(dx2 - 右下角的 x 坐标)
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